Months after the Battle of New York, the team moves into the tower. Tony and Steve keep dancing around each other, but besides his feelings towards the man, Tony has enough to deal with, what with trying to come to terms with himself and his own, personal issues.
He struggles through and through, but in the end, there's only one person who can save him -- the one person he hates the most: himself.
“I tire of this,” Amora says, and with a casual gesture the entire team is pinned in place, frozen in mid-air. Steve has the unsettling, half-familiar feeling of someone rifling through his head like it’s a card catalogue. A mind-reader as well as a witch, then.
A female voice whispers into his mind’s ear. It’s very tragic in here, dearheart, but I think your armored friend is, somehow, more psychically toxic than even you.
What’s wrong with Tony? Steve thinks, but the presence is gone, leaving his memories of war stirred up like flying insects rising off a lake in at dawn.
The Enchantress opens Tony's mind to anyone and everyone near him. Steve knows he should let Tony keep his secrets, but he's not noble enough to stay away.